About

iDevGames established the uDevGames game creation contest in 2001 to encourage innovation in Macintosh game development and to recognize the best developers in our community. Last year’s contest, uDevGames 2003, featured over 40 games created by independent Mac developers from around the world, awarded entrants from a total prize pool valued at more than $27,000, received international press coverage, and was featured by leading Macintosh sites such as Inside Mac Games.

This year’s contest marks the debut of the Official uDevGames Website, which will serve as a central location for the contest: past, present, and future. We encourage you to stay involved during the course of the contest by following the development progress of the entries via the developers’ weblogs, trying the beta playables as they are made available and then providing feedback to the developers, and, most of all, by spreading the word about uDevGames!

During the public voting period of the contest, participation is especially appreciated as all Mac users are encouraged to download the free games and vote to help determine the contest winners.

uDevGames is made possible not only through the efforts of iDevGames’ volunteer staff and community, but most of all by the generous sponsors who donate prizes to encourage developer participation. We appreciate your patronage of our sponsors and hope you will drop them a positive note about their support of uDevGames.

If you’re a programmer, designer, artist, sound or music guru, or just think it would be fun to try to create a game for the Macintosh, we encourage you to enter this year’s contest. Visit our forum to join or form a development team, or start work on your own game as a lone-wolf developer. It is a rewarding, fulfilling experience, and there is no feeling quite like sitting down and playing your very own game that you helped create!

Having MAFFia in the contest certainly inspired me to finish and polish it. Essentially, uDevGames gave me an external deadline and a goal to work towards, and hence imposed a structure (however loose) that had been sadly lacking in my earlier programming efforts. In addition, the prospect of a wider public release than I could have engineered alone compelled me to polish the game more than I might otherwise have done.” — William Reade, Zonic Ltd. (uDevGames 2002 alumni, and developer of MAFFia)

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About Commander-R

The original uDevGames mascot was created by Chris Cockcroft. Affectionally known as “Commander-R”, he was stylized by Japanese artist Noriko Jepson for the uDevGames 2008 contest. To read more about Noriko and to see her inspiring artwork, read her mini-interview.

About iDevGames

Established in 1998, iDevGames’ mission is to educate, support, and enhance the Mac and iPhone game developer community. We also hope to facilitate the exchange between developers and designers so that the Mac & iPhone game market can expand and improve. iDevGames features articles, the latest industry news, tutorials, an active forum, downloads, and much more for Mac & iPhone game developers.



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Statistics

Total Games: 164
2008 Developers: 20
2008 Sponsors: 38