Graphic Remedy

Website: http://www.gremedy.com/gDEBuggerMac.php
Location: Tel Aviv,Israel

About

gDEBugger, from Graphic Remedy, is an OpenGL and OpenGL ES Debugger and Profiler. It traces application activity on top of the OpenGL API to provide the application behavior information you need to find bugs and to optimize application performance. gDEBugger has a lot of “standard debugger” abilities, but also contains many special features for graphics software developers: view render context state variables, view allocated textures, view graphic memory consumption, track graphic memory leaks and locate redundant OpenGL function calls. In addition, gDEBugger enables you to pinpoint easily the exact location of the application’s graphic pipeline performance bottleneck to let you optimize the application performance. gDEBugger supports Windows, Linux and Mac OS X operating systems. More information is available at: http://www.gremedy.com/gDEBuggerMac.php

Donation

We offer licenses of the new gDEBugger Mac product to ALL uDevGames contest participants for the duration of the contest (until March 10, 2009). This will help all uDevGames developers make better games faster! gDEBugger Mac begins its beta phase soon. In addition: To the winners of the contest, we offer two gDEBugger Mac 1-year subscription node-locked licenses including support and upgrades – http://www.gremedy.com/gDEBuggerMac.php

MSRP: 2 * US $790



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Statistics

Total Games: 164
2008 Developers: 20
2008 Sponsors: 38